Gaming
Top up without borrowing someone else's card
Steam, PlayStation, Blizzard, Xsolla, PUBG Mobile, Free Fire. When the payment method is simply a Visa number, the question of which country issued your bank card stops coming up.
Steam · PlayStation · Blizzard · Xsolla · PUBG Mobile · Free Fire

Region-locked payments, not region-locked games
The game is available. The store page loads. And then the payment method dropdown has nothing in it that you can actually use, because the publisher's processor doesn't support cards from where you live.
Game credit resellers exist to solve this and most of them are a bad deal — inflated rates, account bans for using grey-market keys, occasionally just theft.
Paying the storefront directly with a Visa number is the boring, safe version.
What you get
Instant, which matters mid-season
Battle pass expiring tonight, top-up cleared in minutes. No bank transfer window.
Buy from the storefront itself
Steam, PlayStation and Blizzard direct. No third-party key seller, no ban risk.
Spend exactly what you loaded
The balance is the limit. Handy if you are funding a kid's account, or your own restraint.
Card number stays masked
Reveal it when you need it, and not while you are streaming.
Buying game credit with crypto

Load the amount
A little over the purchase price, so the store's verification check passes.

Grab the details
Tap CHECK in the app for number, expiry and CVV.

Pay on the store
Standard Visa checkout on the official storefront.
Check the network before you send. USDT works on BEP20, ERC20 and TRC20. USDC works on BEP20, ERC20 and Base. Anything on a different chain, or any other asset, will not be credited — and there is no published recovery process.
Questions people actually ask
Why does a merchant check my card before charging anything?
It's a pre-authorisation, and it's normal Visa behaviour rather than anything specific to MPay. The merchant asks your card whether it's real and active, sometimes for $0 and sometimes by holding a small amount briefly. ChatGPT, Claude, Spotify, Netflix and Amazon all do it. The catch is that an exactly-empty card can fail that check even when the actual charge is zero, so the fix is to keep a small amount of headroom on the balance. MPay's own guidance says the same thing.
What is MPay?
A Web3 payment platform that issues Visa cards you fund with stablecoins. You connect a wallet, send USDT or USDC, and the balance becomes spendable at any merchant that takes Visa — online today, and in person once the physical card ships. There's no bank account behind it and no conversion step you have to do yourself.
Do I have to complete KYC?
Not in the traditional sense, for most people. MPay's own position is that no traditional KYC is required for most users. You connect a Web3 wallet and that's the signup. Some advanced services or specific regional requirements can still prompt optional verification. We're repeating that caveat rather than burying it, because a card product that promises absolute anonymity and then asks for a passport once your money is inside is a worse deal than one that tells you upfront.
Can I use MPay from my country?
The virtual card is available in most regions worldwide, though which features you get can vary by jurisdiction for regulatory reasons. MPay hasn't published a country-by-country list, so we're not going to invent one. The physical card will ship to selected countries at launch, and those countries haven't been named yet either.
Which networks can I deposit on?
USDT on BEP20, ERC20 or TRC20. USDC on BEP20, ERC20 or Base. That's the complete list. Anything sent on a different network, or in a different asset, will not be credited. MPay is explicit about this and there's no recovery process advertised. Check the chain in your wallet before you confirm, not after.
Ready when you are
Connect a wallet, send stablecoins, get a Visa number. There is no application to submit and nothing to wait on.